How a team of game developers help Old Spice save the world every five days | via Polygon
“Dikembe Mutombo’s 4 1/2 Weeks to Save the World is, by admission, one of the weirdest games Canabalt creator Adam Saltsman has ever worked on. Each week he and his team of four other developers (Paul “Pietpiet” Veer, Jukio “Kozilek” Kallio, Sven “Ptong” Ruthner and Robin Arnott) are given a brief by Wieden and Kennedy, an ad agency representing Old Spice. They then have five days to turn around a game…”
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